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I have continued on my work with the art assets this week and finished the sprite sheet for the Player Character to include diagonal movement as well as a walking animation for when they are holding a resource.

I created 2-frame animated sprites for the resource spawn points to allow players to recognize these graphics. I also re-drew the trebuchet images so it would fit the isometric design of the game world. I need to finish a few more variations for the ground tiles

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An Anime Inspired Artist exploring the digital medium and how to utilize art to convey various emotions for my characters.

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